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M1 Digital Transformation in VET
Aim of the course: This course serves as the starting point of the MOOC Digital Skills for Teaching VET, establishing a common reference framework...
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Designing and delivering Digital Learning
Aim of the course: Building on the introductory perspective on digital transformation established in the previous course, this course focuses on the pedagogical translation...
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Digital Skills for green and inclusive education
Aim of the course: This course extends the MOOC Digital Skills for Teaching VET by applying digital teaching competences to broader societal priorities, positioning...
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Leadership and digital capacity building
Aim of the course: This course concludes the MOOC Digital Skills for Teaching VET by shifting the focus from individual teaching practices to the...
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M2 Understanding Extended Reality
Aim of the course: This course serves as the entry point to the MOOC Introduction to AR/VR/MR/XR, establishing a common conceptual reference that supports...
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Exploring XR and emerging technologies
Aim of the course: Building on the foundational concepts introduced in the previous course, this course positions XR within the broader landscape of emerging...
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XR Case Studies in VET
Aim of the course: This course builds on the conceptual and pedagogical foundations of the MOOC by illustrating how XR is implemented in real...
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XR for Construction, sustainability and safety
Aim of the course: This course applies the foundations developed earlier in the MOOC to a specific sector, focusing on the use of XR...
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Green and Sustainable Training Design
Aim of the course: This course concludes the MOOC by broadening the perspective from individual XR applications to the strategic design of sustainable and...
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M3 Understanding XR and its educational potential
Aim of the course: This course serves as the conceptual and pedagogical starting point of the MOOC Supporting Innovative Pedagogies in VET through XR,...
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Pedagogical innovation through XR
Aim of the course: Building on the foundational understanding of XR’s educational potential, this course positions immersive technologies within learner-centred, experiential and work-based pedagogical...
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Design XR learning experiences
Aim of the course: This course translates the pedagogical principles developed earlier in the MOOC into practical strategies for designing and implementing XR-based learning...












